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Inverse Park Transform

Symbol

Description

The Inverse Park Transform block calculates the inverse Park transform as

\begin{bmatrix} a\\ b\\ c \end{bmatrix} = \begin{bmatrix} \sin (\Theta ) & cos (\Theta ) & 1 \\ sin (\Theta - \frac{2\pi}{3})& cos (\Theta - \frac{2\pi}{3}) & 1 \\ \\ sin (\Theta + \frac{2\pi}{3}) & cos (\Theta + \frac{2\pi}{3}) & 1\end{bmatrix} \cdot \begin{bmatrix} d\\ q\\ 0 \end{bmatrix}

Library

Control > Transforms

Pins

Name Description
D D input signal
Q Q input signal
Zero 0 input signal
A A output signal
B B output signal
C C output signal
Angle Angle input signal [Rad]